
Artwork by Clare Paterson | Game Design by Conor Bradley | Trailer Animation by Nadine McLaughlin

Logo and UI / UX Design by Nadine McLaughlin
Programming by Niall McCoy | Environment Layout and Modelling by Rachel Gandey-Johnson and Mia McMorrow
Headless Chickens Gameplay Trailer
HUD Design by Nadine McLaughlin
HUD Design by Nadine McLaughlin
Programming Team - Niall McCoy, Bekah Logan, Daniel Gould, Mat Wylie and Ricky Taylor | Environment Layout and Modelling by Rachel Gandey-Johnson and Mia McMorrow | Character Modelling, Rigging and Animation by Michael and Patrick Sloan
Gameplay Trailer by Rachel Gandey-Johnson
Gameplay Trailer by Rachel Gandey-Johnson

Logo Design by Rachel Gandey-Johnson

Rock Painterly Sample

Monument Decay Progression - Base Model and Graffiti Swatches by Rachel Gandey-Johnson

Tourist Stand Concept


UI / UX Design by Nadine McLaughlin
Environment Layout and Modelling by Rachel Gandey-Johnson and Mia McMorrow

Demeter Low Poly Character Sheet

Dionysus Low Poly Character Sheet

God Ability Icons and Active Circles

Ares Icon

Demeter Icon
