Artwork by Clare Paterson | Game Design by Conor Bradley | Trailer Animation by Nadine McLaughlin



Logo and UI / UX Design by Nadine McLaughlin

Programming by Niall McCoy | Environment Layout and Modelling by Rachel Gandey-Johnson and Mia McMorrow

Headless Chickens Gameplay Trailer 

HUD Design by Nadine McLaughlin
Programming Team - Niall McCoy, Bekah Logan, Daniel Gould, Mat Wylie and Ricky Taylor | Environment Layout and Modelling by Rachel Gandey-Johnson and Mia McMorrow | Character Modelling, Rigging and Animation by Michael and Patrick Sloan
Gameplay Trailer by Rachel Gandey-Johnson

Logo Design by Rachel Gandey-Johnson

Rock Painterly Sample
Rock Painterly Sample
Monument Decay Progression - Base Model and Graffiti Swatches by Rachel Gandey-Johnson
Monument Decay Progression - Base Model and Graffiti Swatches by Rachel Gandey-Johnson
Tourist Stand Concept
Tourist Stand Concept
UI / UX Design by Nadine McLaughlin
Environment Layout and Modelling by Rachel Gandey-Johnson and Mia McMorrow
Demeter Low Poly Character Sheet
Demeter Low Poly Character Sheet
Dionysus Low Poly Character Sheet
Dionysus Low Poly Character Sheet

God Ability Icons and Active Circles

Ares Icon
Ares Icon
Demeter Icon
Demeter Icon
Dionysus Icon
Dionysus Icon
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